Tagged: walk & run cycle
Here are my tests of walk and run cycles animated at 24 frames per second. The first two footsteps of each cycle have been slowed down so you can see more clearly
There’s a slight bit of set movement due to the plate not being taped down enough at the corners.
I’m pleased with how smooth it looks and will probably carry on animating at 24fps now instead of 15fps.
I’ve added an alternate run cycle: https://www.youtube.com/watch?v=LbON94fHpdk
Which one do you prefer?
Thanks for sharing! Cool! You do 24fps, that must be very hard to do…
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