August 9, 2007 at 7:55 pm #314827
ThrawnParticipantAugust 9, 2007 at 8:38 pm #314842
SquashParticipantAugust 9, 2007 at 9:44 pm #314869August 10, 2007 at 6:06 pm #315137August 10, 2007 at 9:23 pm #315209
Lech, I don’t think we should allow 24 fps animation, just because this doesn’t work well with 15. When you render the film, either the 24 fps segments will look choppy, or the 15 fps segments (most of the film) will look choppy. I think we should allow only 15 fps animation and anything that would work well with it (such as 30).August 10, 2007 at 9:44 pm #315212August 12, 2007 at 12:52 am #315608
I have a… well comment I suppose. It’s about the person who has Time Manipulation. Not trying to put you off, it just seems like that power would be so dominant, that you could fix any problem, and if things did get difficult, we would wind up following your character everywhere making things very confusing. Of course, this could be countered be some well thought out limitations. Again, I don’t want you to have to change powers or anything, I’m just sceptical about how you would manage to keep things understandable and believable with such large power.August 12, 2007 at 1:17 am #315615
Nick DurronParticipantAugust 12, 2007 at 3:53 am #315646
Lord_Of_The_LEGOParticipantAugust 12, 2007 at 4:37 am #315656
That’s up to Mess de la Fritz, if he ever decides to check the pm I sent.
Time travel lame? Yeah, that’s why Hiro also teleports. If it does get used, it’ll have to be limited and the person would probably serve as a comedic part during the city battle. A robot converges on the time traveler. He uses his powers and sends himself forward in time and, say he can only go forward a minute, he’ll only appear in the same place and nothing changed. And the robots still converge on him.
You must be logged in to reply to this topic.