Concept: Super

This topic contains 240 replies, has 1 voice, and was last updated by Profile photo of Jampot Jampot 6 years, 7 months ago.

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  • #314158 Reply
    Profile photo of Squash
    Squash
    Member

    Lechnology, I’m dropping out. I have a number of reasons for doing so.
    1. When I started this, it wasn’t going to be a feature film.
    2. The focus of the plot changed a lot.
    3. I feel like there isn’t really so much need for sub-scene anymore.
    4. I didn’t really like the idea of getting footage cut.
    5. I don’t have the time to really truly contribute to a 60min film.
    6. I don’t want to let everyone down later on.
    The project changed. I don’t quite like the changes. Say I’m just being lazy if you want, but I’ve been considering this for a time. Better now than never.

    #314167 Reply
    Profile photo of TwickABros
    TwickABros
    Member

    Okay so were thinking time travel, but that might be to extreme, so if some one helped us we could do ground manipulation or strechyness because Squash might leave. But if we did do those, someone else would have to help us with special effects. Oh yeah and if your going to fit this all in 60 minutes, how much do subscene animators have to do? 2 minutes or what? Thanks.

    #314255 Reply
    Profile photo of TwoBit
    TwoBit
    Member

    Feature length?! I don’t hang around the forums for a couple of days and when I come back suddenly we’re doing a 60+ minute film.

    This project is getting a bit…ambitious.

    #314257 Reply
    Profile photo of Lechnology
    Lechnology
    Member

    “Squash” wrote: 4. I didn’t really like the idea of getting footage cut.

    That was only speculative talk. Nothing was ever final on that.

    Squash removed. All for the best as I worried how you would accomplish elasticity.

    Details on length will be provided later.

    #314281 Reply
    Profile photo of Squash
    Squash
    Member

    [quote] 4. I didn’t really like the idea of getting footage cut.

    That was only speculative talk. Nothing was ever final on that. [/quote]
    I understand, I just wanted 6 reasons :P .

    #314530 Reply
    Profile photo of TwickABros
    TwickABros
    Member

    Okay so I turned off auto setting and played around with the settings and made this test vid. The light flicker is reduced but I’m not satisfied, and I doubt you will be. Can someone with a 4000 show me a picture of your settings?

    Edit: whoops I forgot to post the lick but who cares! I just did another one and it looks so much better! Heres the link!
    http://www.youtube.com/watch?v=FkgBXnJvsjU
    Okay so its not really long enough or good enough quality to tell, but it looks really good on my computer. Heres what I did, I went on the driver settings and saw that there was an option called flickerless. Heres a picture.
    http://img517.imageshack.us/img517/1717/untitledjd0.png
    So I clicked on that and made a quick test vid and it looked great! I didn’t even put that much work into it! Heres the old one if you really want to see.
    http://www.youtube.com/watch?v=WibsDor22Io
    What an improvement! You all probably knew this but it’s cool to me.

    #314553 Reply
    Profile photo of Lechnology
    Lechnology
    Member

    Yeah, it looks better.

    Your animation is obviously good. Now I want to see better control of lighting.

    The blue area may not be easy to key out, but I won’t make it mandatory as not every subscene animator will need a bluescreen.

    Essentially for now, keep going. Once I’ve seen a clip that doesn’t have flicker, you qualify.

    Meanwhile, if Time travel is what you want, then it’s yours. All I ask is that you develop your character to have limitations. That could include going into random points in time or only able to go an hour or so forward or backwards in time, etc. How you define your character’s power is up to you.

    #314618 Reply
    Profile photo of Lechnology
    Lechnology
    Member
    #314681 Reply
    Profile photo of Squash
    Squash
    Member

    Wow BJS, you’re very good.

    #314683 Reply
    Profile photo of Munzapoppa
    Munzapoppa
    Member

    For some reason, it doesn’t work for me.

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