Concept: Super

This topic contains 240 replies, has 1 voice, and was last updated by Profile photo of Jampot Jampot 7 years, 7 months ago.

Viewing 10 posts - 151 through 160 (of 236 total)
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  • #314842
    Profile photo of Squash
    Squash
    Participant

    If it looks smooth at 24, it should look smooth at 15 (Although, sometimes it looks more smooth than it is, because it is way too fast. If it looks right at 24, use 24). Really, he just means “High quality animation”.

    #314869
    Profile photo of Lechnology
    Lechnology
    Participant

    BJS’s clip is an H.264 AVI. Best download that codec.

    Thrawn: You can animate at 24 fps. 24 is better than 15, after all.

    #315137
    Profile photo of Lechnology
    Lechnology
    Participant

    I just realize Mess de la Fritz has time manipulation so that’s not available unless he drops out so Twick, unless you want to consult with Mess de la Fritz on how to distinguish your powers (which I think will only cause confusion), keep searching.

    #315209
    Profile photo of Nick Durron
    Nick Durron
    Participant

    Lech, I don’t think we should allow 24 fps animation, just because this doesn’t work well with 15. When you render the film, either the 24 fps segments will look choppy, or the 15 fps segments (most of the film) will look choppy. I think we should allow only 15 fps animation and anything that would work well with it (such as 30).

    #315212
    Profile photo of Lechnology
    Lechnology
    Participant

    Well, that’s definite for the film. But for the challenge, it doesn’t matter. If those I challenged can animate 24 fps, that’s great. That implies you can actually animate.

    #315608
    Profile photo of Squash
    Squash
    Participant

    I have a… well comment I suppose. It’s about the person who has Time Manipulation. Not trying to put you off, it just seems like that power would be so dominant, that you could fix any problem, and if things did get difficult, we would wind up following your character everywhere making things very confusing. Of course, this could be countered be some well thought out limitations. Again, I don’t want you to have to change powers or anything, I’m just sceptical about how you would manage to keep things understandable and believable with such large power.

    #315615
    Profile photo of Nick Durron
    Nick Durron
    Participant

    Yeah, someone who has a power like that needs to be a main character, like Nick (the character) is. Their power can’t just be ignored, and I can’t think of any limitations that would really solve the problem, aside from making the power almost completely useless.

    #315646
    Profile photo of Lord_Of_The_LEGO
    Lord_Of_The_LEGO
    Participant

    I, personally, would just flat out not allow the power. Sorry, but that is something so powerful it could ruin any story we have set up so far. Plus, time travel is almost always lame. There are many more powers out there, and I’d suggest of new one. Of course, Lech has final word on this.

    #315656
    Profile photo of Lechnology
    Lechnology
    Participant

    That’s up to Mess de la Fritz, if he ever decides to check the pm I sent.

    Time travel lame? Yeah, that’s why Hiro also teleports. If it does get used, it’ll have to be limited and the person would probably serve as a comedic part during the city battle. A robot converges on the time traveler. He uses his powers and sends himself forward in time and, say he can only go forward a minute, he’ll only appear in the same place and nothing changed. And the robots still converge on him.

    #315860
    Profile photo of TwickABros
    TwickABros
    Participant

    We were thinking you could only go back in time about 5 seconds or so, and it would use a lot of energy, so if you were wounded or really tired you couldn’t use it. Also, if you get shot or die you can’t just go back in time and be alive. You couldn’t go forward in time, only backwards. Also, time manipulation could be freezing time for 10 seconds or something.

Viewing 10 posts - 151 through 160 (of 236 total)

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