guide to dialoge

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This topic has 1 voice, contains 8 replies, and was last updated by Avatar of Yolegoman Yolegoman 4201 days ago.

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June 16, 2003 at 2:23 am #5415
Avatar of Ferder
Ferder

I’ve got quite a bit of dialouge in the movie I’m working on now. I was wondering how I should go about the process.
what i used to do was just film then add the talking and hope that I had left enough room for what I wanted to say. If it didn’t then I would just repeat the clip.
now though i realize that people can sometimes notice when there is repetition so i’m not sure if I want to go about it that way.
so what I’m thinking of doing is first recording all the dialouge, then see how long it is, the try to film the amount needed for it.
what do you guys suggest

June 16, 2003 at 2:30 am #5418
Avatar of Brian of Gep
Brian of Gep

Yes, that is how people do it.

You record the sound first.
Then you go through and take notes on exactly when each clip starts and ends.
Then you work out which frames those would be on, so you know how to animate it.

It gets more complex than this, but it’d be easier if you just start like this.

June 16, 2003 at 2:32 am #5419
Avatar of strongest of the weak
strongest of the weak

That is the best way to go about it. Timing is usually better this way.

June 16, 2003 at 2:35 am #5420
Avatar of Alex W
Alex W

I record the dialogue first in WAV format (reason for that coming up). I use Audacity to do that. Then I use the program WAVtracker (reason for the WAV format) to find out how many frames the fig is talking. Then I animate that many frames.

For the film you are currently animating, it depends on how far you are in production and if you are willing to fix it. If you feel that it is really bad, you should probably redo it. This is what I would advise anyway because I really feel that the finished product is much better when the dialogue is done first.

-Alex

June 16, 2003 at 10:02 am #5433
Avatar of Stefan
Stefan

That WAVTracker looks like a good alternative for MagPie (trial version that is linked is fully functional and will not expire. Ever.).

As a last link, MrGraff has a great little app to calculate frames from timecodes. See this page.

To answer your question: yes, timing beforehand is the way to go. If you have to repeat, it’s better to repeat footage. Imagine you have these frames:
1 2 3 4 5 6 7 8 9
and you need 15 frames. This is the easy way:
1 2 3 4 5 6 7 8 9 4 5 6 7 8 9
but it shows a jump from frame 9 to frame 4. This looks better:
1 2 3 4 5 6 7 8 9 8 7 6 7 8 9

I hope you get the idea…

Stefan.

June 16, 2003 at 6:49 pm #5470
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Ferder

thanks! Wavetracker was exactly what I was looking for.

June 21, 2003 at 9:09 pm #6113
Avatar of HappyFace
HappyFace

I have the same problem when i do movies, I film the person during a long time and when i put the sound i delete the frame where is no song!… that’s easy but a little slow… that’s great if you want to film before doin’ the sound track hope it will help ya

June 21, 2003 at 10:51 pm #6125
Avatar of Erlic
Erlic

But wandrer, doesn’t that link to Magpie say its a trial for 30 days…

June 22, 2003 at 12:34 am #6140
Avatar of Yolegoman
Yolegoman

Yes, but you can keep using it after words, albeit illegally. :)

I wouldn’t worry to much about it, really.

Yolegoman

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