Linux Software

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This topic contains 5 replies, has 1 voice, and was last updated by Profile photo of eventide eventide 11 years, 10 months ago.

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  • #4744 Reply
    Profile photo of Brian of Gep
    Brian of Gep
    Member

    Well, this thread seems to have been lost,
    and to me, at least, it would have been probably the most useful one.
    (Argh, and I’d thought this might happen.. I was about to copy it onto my hard drive when I noticed it was no more.)

    So… Anyone with any Linux software?

    #4750 Reply
    Profile photo of dandenmark
    dandenmark
    Member

    in the FAQ, under the programs questions section, it talks a long time about a bunch of programs, but then at the bottom, there is a part that says, “Mac users may also find these helpful”. Then there is a list.

    I hope that helped. :-D

    Dan

    #4751 Reply
    Profile photo of Brian of Gep
    Brian of Gep
    Member

    Thanks,
    but I’m not looking for Mac software – I’m looking for Linux software.
    Linux is an operating system used on PCs.

    But thanks anyways! :D

    #4758 Reply
    Profile photo of eventide
    eventide
    Member

    I’m too lazy to make links.. these should all be included in most distros, or on freshmeat, google, sourceforge.net, etc.

    #webcams
    Gqcam
    Frameworks (written by me, frame averaging)
    #other
    Kino (dv cams)
    Cinelerra (many sources, somewhat cumbersome)

    GIMP (image editor, can do animation)
    Kino (if you have dv video; I’ve yet to easily convert individual frames into a format Kino likes (but I’ve done it))
    Cinelerra

    Cinelerra
    Mplayer (via ffmpeg)

    Mplayer
    Xine

    Transcode (format conversions)
    VeeJay
    Gstreamer

    Audacity
    Ardour
    Cinelerra, Kino (for attaching to video)

    Note: Frameworks is written by me, so if there’s a feature you want let me know and it’ll be more likely to get written. The latest version (to be released in a week or so) adds a frame overlay/onion skinning feature. Heck, don’t be afraid to make feature requests on any of the above software.

    Windows users: I’ve seen many a thread here wondering how to aquire Photoshop. Well, unless you’re doing prepress work (making stuff to take to the printers), GIMP bests Photoshop in many people’s opinion and runs on Windows. On top of that it’s Free Software (and it may be obtained at no cost). What more could you ask for.

    #4801 Reply
    Profile photo of Brian of Gep
    Brian of Gep
    Member

    “eventide” wrote: I’m too lazy to make links.. these should all be included in most distros, or on freshmeat, google, sourceforge.net, etc.

    #webcams
    Gqcam
    Frameworks (written by me, frame averaging)

    #other
    Kino (dv cams)
    Cinelerra (many sources, somewhat cumbersome)

    GIMP (image editor, can do animation)
    Kino (if you have dv video; I’ve yet to easily convert individual frames into a format Kino likes (but I’ve done it))
    Cinelerra

    Cinelerra
    Mplayer (via ffmpeg)

    Mplayer
    Xine

    Transcode (format conversions)
    VeeJay
    Gstreamer

    Audacity
    Ardour
    Cinelerra, Kino (for attaching to video)

    Well, I’ll finish linking to the rest later…

    How did you use GIMP to do animation?

    ~Stumped n00b :)

    #4852 Reply
    Profile photo of eventide
    eventide
    Member

    There’s a tutorial here. It’s somewhat confusing at first, and somewhat cumbersome, but it can be oh so powerful.

    First, you need to understand layers in the GIMP. Grokking the GIMP is great to learn how to use the GIMP.

    Second, in an animation, each frame is a GIMP image complete with as many layers as you want. To start out, save an image (in the size you want), with a name like “frame_0001.xcf”. Then open up the GIMP Animation Plugin (included in GIMP 1.2, available as a plugin in GIMP 1.0, not yet in GIMP 1.3 afaik): you’ll probably want to make the tearoff menu “Video” into a new window to have handy. Then click on “VCR Navigator” to get the navigator window. Move Path is the key tool to learn. At its simplest, you can use it to paste a layer from another image into each frame of your animation. If that image has layers, you can have Move Path loop through them in various ways, and you can also have it place the image in a different position in each frame. You can also use “Frames Modify” to apply a filter to a layer in each frame of the animation with possible varying parameters (like, you could vary the “whirl” amount of the whirl and pinch plugin to animate something contracting). Spend some time with the tutorial and just messing around. It took me a while to get the hang of it but I’m glad I did. Keep in mind that there is no undo, but it’s easy to copy a layer and play with that.

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