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I am finding any sequences with walking when animating a pain, especially as it is easy to knock the characters and my setup doesn’t have the option of onionskinning unfortunately. Any suggestions? I have cut corners sometimes with the walking but still got some to do.
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your set is moving or you can’t get the right amount of frames you have to take for a walking cycle?
I mean that the character is so tiny it’s a lot light trying to animate a real scale model ant. My hands are too big to manipulate the legs easily and the legs are too stiff.
There is nothing I can suggest you but getting used to it. Comfort comes in timec
1) Even some free stop-motion programs have onionskinning. Seek ’em out.
2) To loosen legs, get some light machine oil (eg, for sewing machines) and rub it on the joints with a paper tissue. This frees them up.
3) There are plenty of tutorials for Lego walk cycles on the web. Google is your friend.
4) Buy a couple of large forceps. Invaluable for fiddling about with minifigs.
(Ha ha – that last bit didn’t sound right!)
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