MonkeyJam + MovieMaker Tips

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October 7, 2011 at 3:24 am #413506
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CyberCom

Having trouble animating in Windows MovieMaker? Try creating .avi files first, save it, and then import them in WMM. Does anyone have better tips? Add them here.

October 14, 2011 at 7:50 pm #413524
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prammaven

As I understand it, Windows Movie Maker does not have a frame rate you can set it to, but rather some other form of speed control via a timed interval. Using dedicated software is the first step to producing animation you’ll be happy with.

Windows Movie Maker really isn’t an animation program. WMM was designed for the general public to dabble in video, but if you’re serious, another program that will do what you want is pretty inexpensive, and that’s Vegas Movie Studio. Quicktime Pro also will assemble a folder of files for you.

If you don’t want to spend any money or can’t afford to, Virtualdub is free and you can set it up to automatically import a folder of images at a specified frame rate through its preferences any time you open a frame of a sequence in it.

October 28, 2011 at 5:46 pm #413555
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prammaven

Sure, why not! Wipes can even fix bad sizing/cropping or camera angle between shots. They’re a little less jarring than smashing to black, but far less jarring than a jump cut (although some jump cuts are done deliberately to good effect, as in the opening sequence to Dexter).

November 14, 2011 at 10:41 am #413575
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popular

By the way, what other soft you can recommend instead of MovieMaker… It is too slow…

November 25, 2011 at 11:44 pm #413590
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CyberCom

Another free animator would be Virtual Hub and MonkeyJam, although I dont know how to use Virtual Hub well, and I’m not good at MonkeyJam either. For the Mac,iMovie is what people use. There is also some good programs that come with a price, the best being iStopmotion.

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