New Movie – The Legomatrix

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This topic has 1 voice, contains 20 replies, and was last updated by Avatar of SecretAgentBob SecretAgentBob 4183 days ago.

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June 29, 2003 at 4:27 pm #6786
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SecretAgentBob

“Antiggo” wrote: To tell the truth I did not liked it… I know, how hard it is to model in 3d and then animate it all, but it could really be better. It was very unrealistic. The background was not very good… And also you had to add there some sounds… BUT as I said before CGI animation is nothing easy, so for your first Lego CGI animation it was good. ( it was first, right..? )
The next time try to make it more carefully, and you will have great results! :)

As for the sound, as I said before, I have a version out that does have sound however it didn’t turn out quite as good. The sound took away from the animation rather than adding to it, and so I decided to just release it on the web without it.

Also, this particular animation WAS very easy to create, which is why as you said it is not very “realistic” (which is true – it is all hand animated rather quickly with no advanced physics controller to assist me). I only spent 4 days creating it, while normal CGI shorts can take quite a few months – even years.

Thanks for your feedback!

July 6, 2003 at 1:48 pm #7357
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amsdirector

which program did you use?

July 8, 2003 at 12:08 am #7541
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chanhuangfilms

There was no story (which is just the way your film is) which I didn’t like.

The fight scene wasn’t that compelling since the motion wasn’t quite right and the blows did not land. It didn’t seem like there was any fighting going on.

July 8, 2003 at 12:10 am #7542
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legotronn

i liked it a lot :)

July 8, 2003 at 2:59 am #7570
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SecretAgentBob

“amsdirector” wrote: which program did you use?

For the backgrounds I used Bryce 5, for the character modeling I used Carrara Studio, for the texture mapping I used Adobe Photoshop 7, for the animation I used Poser 4 Pro, and for the sound editing I used Peak 3.2 (for getting the sound levels correct, and doing proper fades and blending between the two music pieces)

July 8, 2003 at 3:10 am #7572
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SecretAgentBob

“chanhuangfilms” wrote: There was no story (which is just the way your film is) which I didn’t like.

The fight scene wasn’t that compelling since the motion wasn’t quite right and the blows did not land. It didn’t seem like there was any fighting going on.

Well, technically speaking, as the movie was a spoof on a scene from another movie, you could say that the plot is the same thing. Humans are being used as an energy source by a giant race of artificially intelligent machines, and the only one who can free mankind is Neo. All humans are stuck in a virtual reality type world, and Neo has the power to control this world. Agents of the computers also roam this world to try and stop people like Neo, and one agent – Smith, was killed by Neo – supposedly the first agent to ever be killed by a human. The agent comes back, only this time there are many of him, and they all fight Neo at the same time. Thus, my movie, in which Neo fights off all those Smith guys.

So while my spoof didn’t contain all of this information, it was really only meant for those who have already seen The Matrix and The Matrix Reloaded and understand the storyline already, and I didn’t want to bore anyone with trying to fit two movies worth of plot into an animation just to show a fight scene.

As far as the choreography is concerned – yes, it is far from perfect. But then again, hey, they are Legos mini-figs, and technicly they shouldn’t even be able to move their arms to the left and right :D

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