Poll: What FPS do you shoot at?

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March 18, 2008 at 9:57 am #381752
Avatar of .:James:...
.:James:...

I just film at 15 FPS

March 18, 2008 at 12:39 pm #381764
Avatar of WA
WA

I did a test at 100, I just moved a brick across the desk, you don’t really need it that high. over 30 it all looks the same.

could someone PM me the dirctions or link to the LDF?

March 18, 2008 at 1:58 pm #381777
Avatar of Crazyanimator
Crazyanimator

Eh, I’ve mostly shot at 15 FPS, but 12 is still very acceptable, as well as being the standard for major stop motion animated films (isn’t it? 24 fps on twos and occasionally on 1s for action sequences).

Culd some1 pm me the link to tha LDF forum ppLZ.

March 18, 2008 at 3:38 pm #381795
Avatar of The frozen brick
The frozen brick

i shoot at 15 fps

March 18, 2008 at 6:06 pm #381826
Avatar of Leonardo812
Leonardo812

“Alkami” wrote: Those who refuse to animate above 15 fps; GIVE 25 FPS A TRY! Its great!

-A-

Yep. I’m sure it;s wonderful. I’m also sure it takes about twice as long. And I’m also sure walk cycles are hard at 25 fps.

-Leo, who generally films at about 15 fps.

March 18, 2008 at 7:19 pm #381844
Avatar of Max Butcher
Max Butcher

Yep. I’m sure it;s wonderful. I’m also sure it takes about twice as long.

Its not THAT hard. Shooting at 30 fps, Now that takes ages.
Look, I’m what the people who frequently play online games refer to as a Newbie, and I now often animate at 25 fps now. Its amazing that some animators are or claim to be better than me have not yet given 25fps a try.

And I’m also sure walk cycles are hard at 25 fps.

Mmmm. That I agree on. I hate walk cycles alltogether. But, 25 fps walk cycles are not too differnt to 15 fps walk cycles, just move the feet a few more frames when they lift the leg up.

As I said, try out 25 fps. If you dont like it, fine, no-one minds. 15 is fine.
But TRY IT. For all you know, you may like it. I estimate it takes 20 to 40% longer. Yep, you heard me correctly.

March 18, 2008 at 8:55 pm #381878
Avatar of Shale
Shale

I started out using 10fps. Man, did that look asstastic. Of course, using a digital camera that I had to touch every time I took a picture didn’t help my films, either. I did of course switch to 15fps, and have been using it ever since. I sometimes have the urge to try out 24fps, but from some brickfilms I’ve seen animated at 24fps, I don’t see much benefit from doing a brickfilm at 24fps, especially if there’s not going to be much action. You’d have to be a bit daft to make a comedy film with two guys sitting/standing around moving their arms at 24fps.

March 18, 2008 at 9:00 pm #381881
Avatar of The Doctor
The Doctor

I used to do 8 (yes, WMM)

March 18, 2008 at 9:19 pm #381891
Avatar of Eclipse Productions
Eclipse Productions

I use 15, but I recently did a Muzzle Flash Test at 24 fps.

March 18, 2008 at 9:22 pm #381894
Avatar of LegobrosJon
LegobrosJon

24 FPS. Ya’ll

-LBJ

March 18, 2008 at 9:23 pm #381897
Avatar of Eclipse Productions
Eclipse Productions

Really, I don’t notice a difference between 15 and anything above. If it’s below 15, I notice a difference.

March 19, 2008 at 12:05 am #381964
Avatar of NickMOC
NickMOC

15 fps.

-NickMOC

March 19, 2008 at 1:49 pm #382076
Avatar of CDC Films
CDC Films

I usually shot at 12 or 15 fps. Lol when I started, I did 8 fps.

March 19, 2008 at 3:24 pm #382085
Avatar of Max Butcher
Max Butcher

My first EVER movie can be found here: http://www.youtube.com/watch?v=yxQmvVy1F5A

This was when I used my ancient finepix Digital camera. As you can see, its anything below crap. Its at around 5-10 fps: Using Windows Movie maker. (I hope to soon upgrade to Pinacle studio)

March 20, 2008 at 12:15 am #382238
Avatar of skull brick
skull brick

15

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