Home › Forums › Brickfilming Forums › Animation and Effects › Poll: What FPS do you shoot at?
| Author | Posts |
|---|---|
| Author | Posts |
| March 20, 2008 at 12:19 am #382239 | |
![]() Spitfire Studios |
May I post a link to one of your films? |
| March 20, 2008 at 2:11 am #382245 | |
![]() ImperialScouts |
For a while, I’ve used 20 FPS, then tried 24 FPS, then tried 15 FPS. I’m gonna experiment some more with all three |
| March 21, 2008 at 4:53 am #382495 | |
![]() AncientBricks |
I’m surprised that some people do 24fps, some 25fps. 24 makes sense if you’re doing a theatrical release. (Anyone? I wish there were, but I doubt it.) 25fps is probably great if you’re in Europe and want to convert your films to DVD or video tape (PAL TV standard is 25 fps). I think 25 makes little sense to use in the North America. I have no idea what would happen to a 25 fps video clip converted to NTSC DVD (~30fps). I’m not sure if it would duplicate 5 of the 25 frames to get it to 30, or if it would blend, blur all the frames to stretch them to 30 (like a motion blur). In the US, we’re screwed at 29.97 fps for NTSC TV. That’s why I wish I could animate at 14.985 fps (half of 29.97). 15fps converted to NTSC for viewing on TV from a DVD means that one frame will get dropped every 1000 frames (probably not really a big deal, I guess). To answer the question, I tend to play back 8 frame walk cycles at 10fps, and most everything else at 15fps. (I can’t seem to master 12 frame walk cycles, too many frames inbetween studs, really slows things down.) I sometimes do test shots at 5fps (using a 4 frame walk cycle then). These test shots aren’t very smooth, but they give me a feel for how the timing of actions in a shot is going. |
| April 9, 2008 at 2:56 am #385328 | |
![]() nItRoBrIcK |
I use 15fps. I wouldn’t use a higher frame rate. It takes too much work! |
| April 10, 2008 at 11:14 pm #385550 | |
![]() NewRight |
15FpS. It looks good and is ta’ easiest to use. |
| April 24, 2008 at 5:02 pm #386959 | |
![]() T.G-Tom |
i shoot at 15 fps, but i used so many effects that sometimes it look like 30 fps. |
| April 30, 2008 at 10:28 am #387455 | |
![]() WA |
I just made a ninja fight test… I had to crank it up to 45 fps (4 seconds long after that!) to make it look realistic, although I would never attempt that in a one minute or higher film. Thats 1800 frames more than 15 fps for a one minute film! |
| May 6, 2008 at 10:14 pm #388284 | |
![]() o0PanPeteProductions0o |
I use 15fps with MonkeyJam(everyone uses mj)I’ve tried 24fps before, it just wasn’t easy enough for me, I should give it another shot. |
| May 7, 2008 at 1:05 am #388315 | |
![]() meatloafmania12 |
i shoot at 9,999,999,999,999,999,999,999,999,999,999,999 fps. just kidding. 15 |
| May 7, 2008 at 3:46 am #388328 | |
![]() ahnt |
This means you 78 frames epos is about 0.00000007 seconds long? Working title: In a blink of an eye! cheers Arend |
| May 7, 2008 at 11:46 am #388340 | |
![]() BertL |
“I’m making a music video to Pink Floyd’s Echoes! I got 120 frames already, only 1,41e35 frames to go!” |
| May 25, 2008 at 4:55 pm #390217 | |
![]() nastysalron |
i film at 12 fps |
| June 5, 2008 at 9:25 pm #391546 | |
![]() LittleMotionStudios |
i shoot 24 fps its pretty smooth butt if your more advanced you should shoot 30 fps :wink |
| July 19, 2008 at 8:15 pm #396570 | |
![]() Gospelnut |
I use a digital camera and windows movie maker, so the highest i can shoot is 15 FPS |
| October 21, 2008 at 1:49 am #402090 | |
![]() HeAndHimStudios |
Right Now I’m Doing It At 8 Frames Per Second But Am Moving Up To 12 Frames Per Second. (I Also Use Windows Movie Maker & Going Over 8 Frames Per Second Is A Pain In The Butt) :evil |
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