The Cask of Amontillado

Home Forums Brickfilming Forums Post and Review Films The Cask of Amontillado

This topic contains 30 replies, has 21 voices, and was last updated by Profile photo of Anna C. Anna C. 1 year, 2 months ago.

Viewing 10 posts - 11 through 20 (of 31 total)
  • Author
    Posts
  • #24209 Reply
    Profile photo of KG
    KG
    Member

    The animation was really good.Did you use the LogiTech Quickcam Pro 4000?I’m dying to get that cam! :evil I understood the story,since I read the poem before. This is just an idea,but you coulda updated the diologue to fit today’s standerd,but it’s good the way it is.You’re sound quality is better than mine. :)
    Did you have fun filming this movie?
    A very good film,although I woulda liked to know why the main character wanted to kill Fortunato. 8/10

    #24211 Reply
    Profile photo of Detective27
    Detective27
    Member

    – The Cask of Amontillado –

    **SPOILERS**

    I read this story in freshman year and I was heavily impressed by it. The story was scary, tense, and interesting. Admittedly, I don’t remember many details, but I do remember the true sense of horror I felt when the Narrator (I know he had a name) began to bury Fortunado behind the wall, brick by brick.
    Sad to say, I didn’t really feel that sense of horror in this movie. The entire thing felt rushed, which is a shame, because I think it could have been really good.

    I’ll talk technicalities first, then the story.
    –The animation was good. The walking and talking all suited very well. Nothing that knocked me off my seat, but still above average. Nice job here LoganArts, keep at it.
    –The sets were disappointing except the cattacombs, they were nice. I tend to be attentive to these details because I used to be very sparring when making my sets, but once you start putting things in the background, it just livens up the scene so much. The main problem I had was the basic use of colors. Black, grey, red, and blue. Not only that, but the lighting made the latter two colors seem extremely bright, not the route one would want to take while making a tense horror movie set in the late 1800’s. The carnival threw me way off. I didn’t feel like they were at a festival of any kind at all. Sorry to say this, but thats all I could think about during this scene. All there was was a red and blue box for the characters to act around. It surprised me even more when I saw the cattacombs and how good they were. Some effort in the sets as a whole in the film would have improved it greatly. Logan, whatever mind set you were in while building that underground tunnel, use it from now on. :)
    –Cinematography was basic, again for the first two scenes, but once they got underground, everything was a little darker and a little moodier. The lighting was good in that I could see everything well, but there wasn’t anything really special about it. The shot structure had some excellent intentions, but in the fashion it was executed, I wanted more and also felt that the film almost accomplished it. In the cattacombs, the choices of shots were very good, I liked the tilted and the more obscure shots, and they also fit well in the story. Nice job here.
    Kristian mentioned the scene where the Narrator meets Fortunado at the carnival. What he said about having the shot over one persons shoulder and having the other person in focus is a good thing to note for future projects. If you look at the shot, there is nothing interesting about it because the only thing there is the back of the guys head. Now if Fortunado was in focus, all of the background would be in focus and the shot would be much better. The other thing (Kristian also mentioned this) was the changing of shots between the two characters when they spoke and how the shot really wasn’t too much different than the previous.
    When shooting a dialouge between two characters, the shot structure that is commonly used is a shot reverse shot. Take note of this because it may help you in future films. Imagine a straight line going through the two characters talking. Pick one of the sides of that line. Now the rule says you cannot pass over to the other side of this line while chaning angles to show the other character. So you look over the Narrators right shoulder (like you did), so the reverse shot would be looking over Fortunatos left shoulder at the Narrator. Just something to consider. :wink
    I must mention the little sequence where the Narrator pushes Fortunato into the nook and buries him. I won’t go into much detail, but the editing and the shot structure and the music worked perfectly and it really did feel like a great payoff.

    –Now for the story and the way it was told. I must say, the idea of using the courtroom was brilliant. To my recollection, that was not the original way the story was told and it is an excellent idea on your part Logan. Like many people mentioned before, the way the characters talked and the vocabulary used made the ideas they were trying to get across a little difficult to understand. Those who have read the story were at an advantage, but those who didn’t may have been lost. I do not remember why the Narrator was trying to kill Fortunado and I’m not sure whether you mentioned it in the film. However, that should have been a point that you should have put specific emphasis on because it is the hook of the story and the main reason why we’re watching. One detail that you seem to have left out was the Fortunado was terribly drunk. This is why he doesn’t find it suspicious that the Narrator is leading him down to the cattacombs and this is also why he doesn’t do anything except laugh while he is being buried alive. Without this detail, these two things, especially the last one, are lost and, at least to me, don’t make too much sense.

    — Music — great choices here. can’t pinpoint any of the specific songs, but the music at the beginning over the credits (mind sharing the name of that piece with us?) and during the burial were all well choosen and used. great job here.

    All in all Logan, you have crafted a film that was not boring or bad in the least, but left someone who has read the story wanting more. I would say the two biggest things are concentrate more on lighting and not only making sure we can see whats going on, but also in creating a mood and a feeling and sets. Detail detail detail. The more stuff you put in the background, the better it is. You did have people moving at the carnival and that certaintly was a pleasant sight to see, but dont forget about little things, like crates and barrels and just stuff in the background to make a more fleshed out and believable environment for your characters to work in.

    ***(out of four)

    LoganArts, i wish you luck and hope you improve in the areas above mentioned and anywhere else you think you need to improve on and i also hope that you stay on track with the things you got down (music and animation mainly). Good job and looking forward to seeing a new film from you soon! :D

    #24216 Reply
    Profile photo of Logan
    Logan
    Member

    Kristian

    I didn’t understand was why Fortunato didn’t do anything when that other man locked him in.

    Yes, Plastic-Boy mentioned this. I’m going to say that he’s simply too old to get up quickly. In the story, he is restrained by the narrarator, but I wanted for him to be visible in the last few scenes, and if he was pinned to the ground, he wouldn’t be able to do this.

    Your animation was very good. The charachters moved realisticly and it looked good. I appriciate that you had put some moving people in the background. That’s always nice to see!

    I appreciate that you noticed the background action. I put quite a bit of work into it, and it isn’t always noticed.

    I have to say that the cinematography was very good, but I have some advices. When you film angles where one man talk to another and you film from behind his head (I hope you understand what I mean) you should put the focus on the one that’s farest away and not the one that’s close to the screen. Another tip would be to not change the angle to one that’s very close to the previous.

    I was hoping you’d comment on this. I originally had different shots for all of the main character’s dialogue, but I wasn’t satisfied with lighting on them, so I re-shot. If I had known this before, I certainly would have kept the same angles longer, instead of making small changes. I attempted to greater the contrast by changing the focal point, but to no avail.

    Thanks for your comments

    Karateguy

    Did you use the LogiTech Quickcam Pro 4000?

    Yes, I used the Logitech QC Pro 4000, and Image Studio (which comes with the camera) to animate.

    This is just an idea,but you coulda updated the diologue to fit today’s standerd,but it’s good the way it is.

    I had never thought of this, it certainly has some merit. Some people had trouble understanding what was happening due to Poe’s manner of speech, and I now believe this may have been the route to go.

    Did you have fun filming this movie?

    Yes, I always enjoy animation. Editing commonly poses a problem for me (my software managed to crash 40 odd times during editing), but I very much enjoy picking out music.

    I woulda liked to know why the main character wanted to kill Fortunato

    If you’ve read the story, you know all there is to know, but one of the early lines in the film is: “The thousand injuries of Fortunato I had borne as best I could, but when he ventured upon insult, I vowed revenge.”- Main Character. This could somewhat explain his motives.

    Detective27
    First of all, thank you for your incredibly detailed and knowledgable review, it is very much appreciated.

    Sad to say, I didn’t really feel that sense of horror in this movie. The entire thing felt rushed, which is a shame, because I think it could have been really good.

    I attempted to create such a feeling with the music, and the “rushing” was my vain attempt to create action, and welcome that horror a bit. I failed here, more time could have been put into that scene indeed

    The sets were disappointing except the cattacombs, they were nice. I tend to be attentive to these details because I used to be very sparring when making my sets, but once you start putting things in the background, it just livens up the scene so much. The main problem I had was the basic use of colors. Black, grey, red, and blue. Not only that, but the lighting made the latter two colors seem extremely bright, not the route one would want to take while making a tense horror movie set in the late 1800’s. The carnival threw me way off. I didn’t feel like they were at a festival of any kind at all. Sorry to say this, but thats all I could think about during this scene. All there was was a red and blue box for the characters to act around. It surprised me even more when I saw the cattacombs and how good they were. Some effort in the sets as a whole in the film would have improved it greatly. Logan, whatever mind set you were in while building that underground tunnel, use it from now on.

    Yes, set design wasn’t very important to me early on. The carnival scene wasn’t particulary well-planned out, unfortuanetly. I was also dissapointed with the colours, but I simply don’t have that many bricks of duller colours. The festival really wasn’t a festival, indeed. The cattacombs had alot more attention to detail. I wanted something that would fit in quite well, and I certainly succeeded in this regard. Thanks for the great observations and suggestions on set design, a rather commonly ignored area of filmmaking.

    When shooting a dialouge between two characters, the shot structure that is commonly used is a shot reverse shot. Take note of this because it may help you in future films. Imagine a straight line going through the two characters talking. Pick one of the sides of that line. Now the rule says you cannot pass over to the other side of this line while chaning angles to show the other character. So you look over the Narrators right shoulder (like you did), so the reverse shot would be looking over Fortunatos left shoulder at the Narrator. Just something to consider.

    Thank you very much for this peice of information. It certainly would have worked well in this film. Another with excellent cinematography knowledge, you are.

    I must say, the idea of using the courtroom was brilliant. To my recollection, that was not the original way the story was told and it is an excellent idea on your part Logan. Like many people mentioned before, the way the characters talked and the vocabulary used made the ideas they were trying to get across a little difficult to understand. Those who have read the story were at an advantage, but those who didn’t may have been lost. I do not remember why the Narrator was trying to kill Fortunado and I’m not sure whether you mentioned it in the film. However, that should have been a point that you should have put specific emphasis on because it is the hook of the story and the main reason why we’re watching. One detail that you seem to have left out was the Fortunado was terribly drunk. This is why he doesn’t find it suspicious that the Narrator is leading him down to the cattacombs and this is also why he doesn’t do anything except laugh while he is being buried alive. Without this detail, these two things, especially the last one, are lost and, at least to me, don’t make too much sense.

    Yes, I thought the court room idea was good also. After reading “The Facts in the Case of M.Valdemar”, in which the main character expresses his thoughts somewhat like writing a newspaper article. This probably contributed alot to this idea.
    I don’t recall every knowing the reason why the main character wanted to kill Fortunato. I’d assume he was being dominated, in business etc. by him, or they were simply long time enemies.
    Yes, Fortunato was drunk, and I really can’t say as to why I didn’t include that. It must have slipped my mind. His being drunk would have made voice acting easier, that’s for sure.

    Music — great choices here. can’t pinpoint any of the specific songs, but the music at the beginning over the credits (mind sharing the name of that piece with us?) and during the burial were all well choosen and used. great job here.

    I put quite some time into music.
    The soundtrack from begining to end was:
    Moonlight Sonata: 1st Movement, by Beethoven
    No. 8; I – Allegro Moderato, also by Beethoven
    Rex tremendae by Mozart
    and, the music in the final credits was
    Symphony No. 25 in G minor K 183; Allegro con brio, also by Mozart.

    Once again, thank you all for your reviews, they are greatly appreciated.

    Logan

    #24256 Reply
    Profile photo of Motfilms
    Motfilms
    Member

    ~Spoilers~

    Pretty good movie. First I’ll start with the story. It was confusing, but on the second viewing, I understood it. A few things were still a little fuzzy, but I understood most of it. Once I got it, I liked it. But I still don’t know what an Amontillado is! :P The animation was great; your best yet. The picture quality was also great. Same goes for lighting.

    The sets were a mixed bag. The catacomb set was great and nicely detailed. However, the carnival set wasn’t very detailed. I wasn’t sure where that scene took place for a while. Maybe some booths or games or something would have helped that. But good job on the background action in that scene. The soundtrack was great. The music really fit the mood quite well.

    ~End Spoilers~

    I hope my criticism was constructive. Very good movie, Logan! It was different from a standard Brickfilm, and I like that.

    Tom

    #24287 Reply
    Profile photo of KG
    KG
    Member

    A think an Amontillado is a type of wine.

    #27532 Reply

    Hey that was pretty clever Logan Arts! (Sorry for bumping this up)

    I felt you animation was superb and so was your lighting. The Background animation was super duper aswell, but it would have been better with maybe a parked car or something. Is that your voice for the murderer?

    Good job!
    Justin

    (I think I left a bunch of spelling mistakes in my short review.)

    #27541 Reply
    Profile photo of Logan
    Logan
    Member

    The Background animation was super duper aswell, but it would have been better with maybe a parked car or something.

    Unfortuanetly, the setting forbids that, the story takes place before cars were invented. Perhaps, some sort carriage.

    Is that your voice for the murderer?

    No, that is my father’s. I played Fortunato.

    Thank you for your review, it is much appreciated.

    Logan

    #64232 Reply
    Profile photo of Dragoon
    Dragoon
    Member

    This film was very well done from a brickfilming standpoint, but rather a letdown to that of a reader of Edgar Allan Poe.

    The animation and picture quality were good enough that I didn’t notice them. That is to say, there was nothing at all detrimental about it, but nothing that I found, initially at least, to be outstanding. The cinematography certainly caught my attention. The mood was set very well, but not as well as I think you could have done. Your selection of music was nearly perfect. It might be my favorite thing about this movie. It made up for any loss of the creepy mood you surely were trying to acheive, which often wasn’t there visually. You managed to get the film beyond the “silly plastic toy movie” level, but not significantly beyond. Montresor’s voice was well done, while Fortunado’s did not represent his character well. You should have made him sound more obnoxious or something. Actually, he was obnoxious, but only because he was done by a 13-4 year old.

    Now, as for the story. I became aware of story by Poe several years ago, and I would say I immensely enjoyed it. I didn’t find this movie to be a particularly great rendition, though. The story was simplified FAR too much, and thus removing the creepiness and astonishment I received from reading about Montresor’s perfect crime in Poe’s original. Montresor’s crime was lowered from making sure both he and Fortunado were in costumes, so that no one would recognize them, ensuring that Fortunado is thoroughly drunk, leading him into the vaults, chaining him up, building a wall, and then playfully messing with his mind, to bringing him into some vaults, tripping him, and shoving a bunch of rubbish in front of him.
    The sets were sort of bland. That was the lamest Carnival I’ve ever seen :) . The vaults were much better, but more skeletons would have been nice.
    And now for my BIGGEST complaint.

    The courtroom.
    This destroys the entire theme of the story: the perfect crime. I agree with you that you needed a first person narration, but surely you could have found a more creative way than that. The creepiest, most ingenious part of “The Cask of Amontillado” is the fact that Montresor will never, ever gets caught. You seem to agree, at least to an extent, as you used the line, “I must not only punish, but punish with impunity”. Yet, he uses this line while apparently pleading guilty in a court case. :?

    #64234 Reply
    Profile photo of GopedGuy
    GopedGuy
    Member

    dude why di du bump this up to the top. Its a really old post, try not to do that.

    exile

    #64235 Reply
    Profile photo of RevMen
    RevMen
    Member

    dude why di du bump this up to the top. Its a really old post, try not to do that.

    It is perfectly acceptable and even encouraged to bump up posts in the Post and Review forum, especially when writing a very nice review like Dragoon did.

    Stop worrying about other people and start trying to think of positive ways to contribute.

Viewing 10 posts - 11 through 20 (of 31 total)
Reply To: The Cask of Amontillado
Your information: