TLMP: Animation Discussion

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This topic contains 33 replies, has 1 voice, and was last updated by Profile photo of dannynewman dannynewman 5 years, 7 months ago.

Viewing 10 posts - 11 through 20 (of 34 total)
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  • #409666
    Profile photo of BrickLord
    BrickLord
    Participant

    Thanks guys 😀 !

    Your application was actually pretty good I was pleasantly surprised, seeing as you’re a new member.

    Thank you! I’m usually moderatley good at anything I try. I’ve been gifted that way.

    could you try some speech?

    I would, except I don’t have a program to record my voice or calculate frames.

    #409663
    Profile photo of
    Anonymous

    I like very muchly, could you try some speech?

    #409662
    Profile photo of badgerboy
    badgerboy
    Participant

    Your application was actually pretty good :) I was pleasantly surprised, seeing as you’re a new member.

    #409652
    Profile photo of BrickLord
    BrickLord
    Participant

    I finally finished :cheer: ! Tell me what you think and show me how I can improve(I know I have many flaws).

    #409612
    Profile photo of BrickLord
    BrickLord
    Participant

    Alright, I’m a little behind schedule. I had a busy day today. But it will definitley be ready by tomorrow!

    Edit: Dang it :banghead: ! I had yet another busy day today. Mabye I’ll be done on Saturday.

    #409608
    Profile photo of BrickLord
    BrickLord
    Participant

    Ok, I think I’ve got it. You’ll probably have my application somtime today 😀 !

    #409607
    Profile photo of
    Anonymous

    Pretty much like a walk, but the figure is bent over and moves at twice the speed. Like, if your cycle has him moving a stud every four frames then your run should have him moving a stud every two frames.

    Experiment and get the basic principles down because if/when you get put on the animation team the head animator (director) will be telling you what walk and run cycles to use etc. so that they all look the same so don’t bother learning a specific cycle off by heart, just get the principle of animating a run and you’ll be set 😀

    #409603
    Profile photo of BrickLord
    BrickLord
    Participant

    How do I animate running? It’s the one thing I can’t seem to figure out. I am making my application and am almost done. Just this last thing and that’s it!

    #409569
    Profile photo of BrickLord
    BrickLord
    Participant

    Yeah, I know. I can’t tell if the flicker is from my lamp or my camera. I don’t have desk lamps(though I will soon), I light my sets with a tall living room lamp. I’m pretty sure it’s the lamp, but I’m not positive. This only seems to be a problem with my QP9000. Once again, please help me with the post I put in the Hardware forum titled “Need help with hardware and software!”.

    #409568
    Profile photo of badgerboy
    badgerboy
    Participant

    There was a lot of light flicker. The animation was pretty good, though.

Viewing 10 posts - 11 through 20 (of 34 total)

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