Why Vote for Lech?

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This topic has 1 voice, contains 14 replies, and was last updated by Avatar of Lechnology Lechnology 2788 days ago.

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January 12, 2007 at 8:19 am #252070
Avatar of Lechnology
Lechnology

“RevMen” wrote: Minister of Community Projects – Responsible for encouraging and managing the production of official brickfilms.com community projects. These films will be the only films branded with the brickfilms.com name and logo and must be held to a high standard of excellence.

I intend to uphold such responsibility should I be elected.

Qualifications
I have had experiences working in groups. In some cases, I’ve had the responsibility of faciliting and keeping track of members and their duties.

My past experience with Community projects involves the now-dormant Scouts Ahoy project. I started off as an adviser to the writer Film Brain, reading his script and making suggestions to certain parts.

Later on, when the project took off, I was given the task of casting the projects. Although I was successful at casting most of the roles, it went down hill from there as no further instructions were given to me and the project fell into hibernation.

Since then, the Community Project forum was on lockdown.

During the FIG contest, I was considering whether or not to join in on the animation, but knowing all the horrors that was bestow upon my Repent, I decided not to praticipate, but did outline a script. After the deadline for FIG came and went, I introduced my outline in the chat. One thing led to another and in the summer of 2006, Project Divinity was formed, under my leadership as well as 4 other top contributing members of the project.

Take a moment to listen to the recent Brickfilmer’s Guide Podcast (skip to around 30 minutes)

History is full of lessons. The lessons learned from the past attempted projects are, as mentioned in the podcast, that a community project takes time. Time and great effort. Another lesson learned from the failed AOB project and the dormant Scouts Ahoy project is that members must commit to the project and keep it organized.

Goals
I seek to promote:

  • Well thought out stories or ideas for a community project. A well written script is a good start.[/*]
  • Teamwork. If people don’t work well together, then I don’t expect the project itself to come out well either.[/*]
  • Communication. Questions, concerns, leave of absence, etc. If you got the flu and can’t voice act, please let your teammates know. If you have issues with a certain team member, resolve it.[/*]
  • Quality. To be a Brickfilms Community Project, you must maintain a level of acceptable quality in image, sound, and animation. Poor lighting, light flickers, low frame rates, etc. These are the things I don’t want to see. Those of you who tried to join the Divinity Project but were respectfully denied know what I expect.[/*]
  • Flexibility and patience. Slow and steady wins the race. Not everyone has high speed connections. Not everyone can animate an entire scene in a few days. There are ways to get through these obstacles.[/*]
  • Commitment. I know it’s hard. If you can’t commit part of your time to a project, I don’t know why you’re even part of it.[/*]

I seek to eradicate:

  • Unoriginality. This goes back to well thought out script. If it’s a remake of the latest Star Wars movie, I’ll pass.[/*]
  • Disorganization. Appoint substitutes, furcate some task to other members of the project. Don’t leave it in disarray.[/*]
  • Copyright infringements. Need I say more?[/*]

Now, personally, just because you’re an amateurish animator with a limited initial knowledge of frame rates, lighting, cinematography and so forth, doesn’t mean you can’t be part of a community project. If you have something to contribute (whether it’s a suggestion to the script, an idea, connections to voice talents or musicians, or just a provocative presence in the group) I encourage you to be part of a project.

Just not Divinity, because our standards are as high as RevMen’s and more. Plus, to us, reputations precede all else, so if we know you, you’ll know how things will go down. :sly:

If you have any questions or concerns, please post away and I’ll do my best to answer them.

January 12, 2007 at 11:24 pm #252230
Avatar of Dean42
Dean42

Don’t worry Lech, I’m voting for you. :)

January 13, 2007 at 3:34 am #252261
Avatar of Smeagol
Smeagol

Almost missed the hidden text. Sounds like some good main points.

-Smeagol

January 13, 2007 at 5:17 am #252273
Avatar of Toph
Toph

“Lech’s goals” wrote: Teamwork. If people don’t work well together, then I don’t expect the project itself to come out well either.

That sounds great on paper, but how do you go around implementing teamwork? What if one member will not, under any circumstances, work with another member, but both hold a crucial roles in the film? What if an animator does an extensive scene, only to find out he’s used the wrong face for one character? Does he have to redo all the footage just because his teammates would rather have it that way?

This is all very hypothetical, and I don’t see people that are so hard to work with getting involved with the community project. But I’d still like to see how you’d handle these situations.

January 13, 2007 at 6:23 am #252278
Avatar of Lechnology
Lechnology

“Toph” wrote: That sounds great on paper, but how do you go around implementing teamwork? What if one member will not, under any circumstances, work with another member, but both hold a crucial roles in the film?

Then the project will lie amongst the dead.

Seriously, such a problem should not arise beforehand. By that, I mean, the people coming together for a project should be able to get along with each other. If that doesn’t happen, I don’t see things working out at all for the project.

What if an animator does an extensive scene, only to find out he’s used the wrong face for one character? Does he have to redo all the footage just because his teammates would rather have it that way?

Organization, preparation. Take Project Divinity, for example. Divinty members will have to confirm this: We have threads detailing cinematography, set design, character design, everything down to the last 1×1 plate before we actually get the animation started.

Communication. I encourage group members to keep each other updated if they are working on the same scene together. Post pictures, post lighting setups, last known position of a fig.

In sum, I am suggesting prevention. I will admit that I am not actually answering the questions directly. These situations should not happen if you prepare for the worst and prevent it from happening. I intend to see to it. If that doesn’t happen, then it is unlikely get a Brickfilms.com brand on it.

January 13, 2007 at 3:09 pm #252302
Avatar of Dragoon
Dragoon

Way to not color code your post.

Dragoon, voting for your opponent

January 13, 2007 at 3:17 pm #252306
Avatar of RP Hoogle
RP Hoogle

Seriously, such a problem should not arise beforehand. By that, I mean, the people coming together for a project should be able to get along with each other. If that doesn’t happen, I don’t see things working out at all for the project.

Why not try sorting things out or sacking the main culprit instead of stopping the project completely. That’s what I’d do.

:lol: @ Dragoon

January 14, 2007 at 1:38 am #252451
Avatar of Toph
Toph

Thank you, Lech. I agree that prevention is much better than cure, and a heavy dose of it seems to be the most practical method.

January 14, 2007 at 7:02 am #252491
Avatar of Lechnology
Lechnology

“Dragoon” wrote: Way to not color code your post.

Dragoon, voting for your opponent

Way to not send me those redoes I’ve asked for months ago.

“RP Hoogle” wrote: Why not try sorting things out or sacking the main culprit instead of stopping the project completely. That’s what I’d do.

Please read the rest of that post of mine. Toph’s following post summarizes my answer: Prevention.

By all means, cut off the cancer, but had you been making frequent check ups and maintained a healthy existence, there wouldn’t be a cancer to deal with.

January 14, 2007 at 4:00 pm #252552
Avatar of Aled Owen
Aled Owen

You have my vote!

-Aled

January 14, 2007 at 10:04 pm #252657
Avatar of Shale
Shale

And my axe …

or is it sword?

January 15, 2007 at 12:43 am #252705
Avatar of Schlaeps
Schlaeps

“Shale” wrote: And my axe …

:lol:

January 15, 2007 at 1:26 am #252718
Avatar of Cometgreen
Cometgreen

“Lechnology” wrote: By all means, cut off the cancer, but had you been making frequent check ups and maintained a healthy existence, there wouldn’t be a cancer to deal with.

So you’re saying the development of cancer cells can be easily avoided? So all those inflicted with cancer deserve it for their supposedly unhealthy lifestyles? That attitude is far too cold for my tastes, and you will never see my vote! Or my axe, for that matter.

Cometgreen, who has one hell of an axe

January 15, 2007 at 1:32 am #252722
Avatar of Sprinkles
Sprinkles

“Cometgreen” wrote: Cometgreen, who has one hell of an axe

Ya and it needs some sharpening. hitting large rocks isn’t the greatest thing to be doing with it.

January 15, 2007 at 5:03 am #252747
Avatar of Lechnology
Lechnology

“Cometgreen” wrote: That attitude is far too cold for my tastes, and you will never see my vote!

Not as cold as that answer you gave me when I asked what you intended to do with that AVI version of Repent you so demanded that I uploaded: Stone cold silence.

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