August 24, 2008 at 11:57 am #399685
I mean the effect for when their face is being sucked in to the TV. After that, you just reverse the head.August 24, 2008 at 2:42 pm #399691
“Hazzat” wrote: I mean the effect for when their face is being sucked in to the TV. After that, you just reverse the head.
Ah ha, in that case do something like a vortex (shaped like a cone) coming out of the TV sucking the person’s face off.August 24, 2008 at 9:42 pm #399702August 25, 2008 at 11:15 am #399717
Ooh, nice. Now we need to work on a zombie walk.
I made a zombie clip a while ago. To give the ‘lurching’ look, I took about four frames of the zombie lifting its leg, then in the next frame it would be down on the next stud, with the body bent over. Then in the next four frames it would straighten up and lift its leg and repeat the process. I can’t get a link to the clip right now, but I might make a zombie walk tutorial…August 25, 2008 at 11:21 pm #399727
Zombie walk? No problem: http://www.youtube.com/watch?v=SCcXtE6qIP4
Read the description for more details about it.August 26, 2008 at 6:39 am #399730
Wow. That’s incredible! It doesn’t look like lurching much, but it’s great!August 31, 2008 at 1:12 am #399896
Wow. That’s incredible! It doesn’t look like lurching much, but it’s great!
Really? Thanks! For those who didn’t read the description, one step took roughly 20 fps. Yikes. It’s really hard to animate just two walking on a sidewalk, because it is highly likely that you’ll either miss a few frames, or knock one of them over. I just scored a major deal; I found a bunch of road baseplates hiding in my basement (Note: I checked ‘em on Peeron.com, they are from THE 80s.) So maybe I’ll animate only one on the sidewalk and a few on the road.August 31, 2008 at 10:06 pm #399918
I think that the steps in the cycle were a little too large. I think that the zombies should have normal sized, but jerky steps. We should try something simple to animate, so that we can animate more zombies. I might try to post a zombie walk cycle soon.
EDIT: I have made a zombie walk cycle.
http://www.youtube.com/watch?v=kpztmKQoa7cNovember 22, 2008 at 1:58 am #403206
OK, it’s been nearly three months since anything has been posted here, and I haven’t seen benjimonji on here for about the same length. Why isn’t he here anymore? I’m guessing that he either flocked over to BiM, or quit altogether, but why didn’t he post anything about that here? Nevertheless, if we wait just sitting around for the next three months, then this thread will be unstickied. We DEFINITELY need to get this CP back on track. I, granted, may have stopped for a period of time, but I’m back on the wagon, and I’m hoping that me getting back on will spur other people to jump back on with me. Sorry in advance, benjimonji, but if you’re not going to do anything about this CP, I’m fully eager to take the position of taking care of this. I’m ready to take over if you just want to abandon this. I’ve got a few new ideas, and I want to see if any of you guys are still interested in this.
[spoiler]The characters animated by different people emerge from their destroyed cities and towns, where they run into an elite group of humans/mutant hybrids who survived the initial waves of zombies, having a health regeneration power resembling something from Halo. The elites, known as the Special Elites, or whatever you want to call them, gather the main characters together who are the ones destined to bring down the head zombie and bring peace back to Earth. Killing the head zombie will give the faceless zombies back their faces and lives, which allow them to turn back to normal. It turns out one of the main characters is unknowingly the head zombie, and is killed by the other characters and the Elites. Then peace is brought to Earth, but not to the Elites or the surviving main characters.[/spoiler]November 22, 2008 at 7:24 am #403213
I think what stopped this working before was the over-complicated plot. What does someone’s brother being killed have to do with the end of the world? This new one is great. A proper zombiepocalypse.
I haven’t seen Benji in ages, either.